![]() ![]() You are required to bring along a Kerbal, and return!!!! Bonus points for bringing along more crew, as well as a rover ![]() You can go to any planet you find the easiest. Challenge yourself with you max payload to orbit, the more modules the better!Ĥ) - Go interplanetary. This does not have to be a single launch, nor should it be, I want to see a creative (and possible useful) space station. Remember, all missions NEED to be manned! You MAY NOT use your Kerbal's Jet pack to land, bring along a capsule/chairįoxster - The first in this category too!, I wonder what will be next?ģ) - Create a Space Station. Create and pilot a craft capable of getting to and landing on Gilly, then returning to Eve. Maccollo - A video entry, with a extremely tall rocket!Ģ) - Go to Gilly. ![]() Scullyl - A beautiful rocket, He also uses aero-breaks! HoloYolo - A great backstory to the launch, its really funny! Nefrums - A masterful orbit made, and on his way for the Jebediah Level Jetski - Automatically wins this one because he is constructing a space station! Bonus points for economy and weight.įoxster - The first winner, and a very interesting (and top heavy looking) craft Its simple enough, just get a Kerbal to orbit from the surface of Eve, then return. All missions will begin on the surface of Eve, and everything used in that mission MUST be launched from Eve's surface at the point Lat: 4.7, Lon: 128.35 or close enough to thatġ) - Reach orbit. On larger missions, docking is allowed, it does not have to be a single launch. ![]() Mods are OK, as long as there is nothing too OP. All flights MUST be manned, no wimpish probes! (although you can still launch it there if you are crazy) To get your rocket to Eve, it is HIGHLY suggested that you use Hyper-edit, or a extra-planetary ship building mod. Your job as their new administrator is to create a full fledged space program, from Eve. ![]()
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